Spectacle Space Released


Spectacle Space has officially launched!  This is my first game project ever, and I am proud of what I have learned and accomplished with this project.  Testing was limited to myself and a friend of mine, so I am sure there will be several bugs that need worked out.  Below I have outlined all the major bugs I have fixed since the "Beta" build.  It would be helpful, if you are reporting a bug, to let me know if it is a bug that I thought I already squashed below.

Thanks!


0.1
-Initial Beta build

0.3
-Score text should no longer overlap after restarting
-Cannon enemy now blinks yellow a second before it fires
-Changed collectible's sprite to a meteor
-Added additional spawn points for bomb enemy and black-red enemy
-Disabled spin enemy and black-red enemies' collision and projectiles for 1 second after spawning in
-Adjusted sprite of collectible for better rotation
-Adjusted collider of collectible for better hit-detection
-Added functionality to ensure that player-seeking enemies and bosses stop rotating/moving once destroyed

0.5
-Fixed the first boss's missiles not disappearing after destruction
-Fixed the first boss's missiles missing SFX
-Fixed the issue with volume levels not saving and loading between games
-Fixed issue with keybinds not saving and loading between games
-Fixed issue where both the fast, player-seeking enemies would continue to spin after being destroyed

0.6
-Fixed issue where controls changed in main menu wouldn't carry over to next scene
-Fixed plane boss's missiles not being destroyed (again)
-Fixed volume sliders not loading values from PlayerPrefs on game start

0.7
-Fixed enemies not being destroyed when spawned by Nuke boss
-Fixed boss missiles continuing to rotate after destruction
-Fixed issue causing shielding enemy not to spawn

0.8
-Adjusted spawns so that only one shield enemy is active at a time
-Fixed issue where shield enemy would be destroyed but still spawn the shield

0.9
-Removed shield enemy due to conflicts
-Fixed Nuke boss's small missile continuing to track player after destruction
-Added destruction sound for Nuke boss's small missile
-Fixed enemies not spawning after second boss defeated

1.0 - Release
-Fixed issue causing score text to overlap after exiting to main menu and restarting

Files

spectacle-space-win64.zip 27 MB
Version 1 Sep 17, 2019
spectacle-space-win64.zip 27 MB
Version 1 Sep 17, 2019

Get Spectacle Space

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.